Case study / Official mobile app
Roland-GarrosThe tournament, at your fingertips.
Supporting tennis fans before, during and after every match. An app that brings live scores, news and tournament services into one experience.
- My role
- UI/UX, design system and prototyping
- Platforms
- iOS & Android
- Agency
- Origins Digital
Results & impact
7 years of mobile design, from UX to delivery.
- Installs
- 1M+
- App Store rating
- 4.7/5
- Over 23,000 reviews
- Of spectators
- 40%
- Downloaded the app before their visit
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1M+ installs · 4.7/5
An average App Store rating of 4.7 stars, from over 23,000 reviews.
Recognised reliability
Recognised as one of the French Tennis Federation’s most stable apps, used by thousands of people each year.
Annual redesigns
Yearly redesigns to keep the experience fresh and consistent.
Digital ticketing
Rollout of digital ticketing, reducing fraud and paper waste.
One connected experience
Live coverage, media and venue services brought together to strengthen engagement and retention.
40% of spectators
Downloaded the app before attending the tournament.
Frontiers in Sports, 2018
From strategy to delivery
End-to-end design ownership, from UX strategy to final delivery.
Featured by Apple
Featured for design quality and user engagement.
01 / Context
Make complexity feel simple.
Fans following remotely and spectators at the venue have different needs. The challenge is to make scores immediately accessible, simplify ticket access and help everyone navigate the tournament, while maintaining consistency across platforms and editions.
02 / My role
My contribution, from design to production.
Designing the experience, from wireframes to final UI
- From early wireframes to the final high-fidelity screens.
- Annual iterations and redesigns to improve hierarchy and usability.
- Balancing Roland-Garros’ premium identity with functional clarity.
Designing for real-world conditions
- Checking colour contrast for readability in bright sunlight.
- Optimising touch targets and typography for mobile use.
- Maintaining parity between light and dark modes across user journeys.
Supporting the app’s public releases
- Screenshots, banners and icons for the App Store and Google Play.
- Seasonal campaigns adapted to each annual tournament.
- Visual storytelling aligned with the event’s official communications.
Preparing designs for production
- Consistent spacing, colour tokens and constraints.
- Named components, Auto Layout and responsive structures.
- Clear documentation for each element to support implementation.
03 / Process
A shared, iterative process.
Discover
Understand the needs, audience and technical constraints with the client and product team.
Define
Set the scope, organise journeys and align on the user experience.
Design
Explore wireframes, prototype interactions and build the visual system.
Deliver
Review feasibility, document decisions and prepare development handoff.
04 / Solutions
The experience, feature by feature.
Making live matches easier to follow
- Redesigned real-time scores and statistics.
- A new match-card component to clarify key information.
- A dynamic layout adapted to light and dark themes.
Expanding in-app content
- Integrated podcasts and match highlights.
- Editorial articles aligned with live sessions.
- Immersive storytelling through interface design.
Simplifying access to digital tickets
- A new integrated wallet for digital tickets.
- QR validation and anti-fraud features.
- A redesigned journey intended to streamline entry.
Supporting visitors throughout the tournament
- An interactive map and real-time navigation.
- Click & Collect for food and drinks.
- Contextual features around each court.
05 / Final design
The experience, screen by screen.
Design outcome
A set of interfaces connected by shared components and visual rules, designed to evolve with each edition of the tournament.
Juventus
Let’s talk
Let’s design
what comes next.
A project, an opportunity, or a conversation about design.