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Case study / Official mobile app

JuventusOne club. A whole community.

Bringing matches, media and teams together in the official Juventus app. Navigation and interface design that connect the club with its supporters.

My role
Concept, navigation and UI/UX
Platforms
iOS & Android
Agency
Origins Digital

Results & impact

7 years of mobile design, from UX to delivery.

Active installs
1M+
Average rating
4.8/5
Across platforms
Session duration
+25%
Development time
−30%
View all resultsHide details
  • 1M+ active installs · 4.8/5

    An average rating of 4.8 stars across platforms.

  • Dual-axis navigation

    Horizontal and vertical navigation that improves content discovery and retention.

  • 25% longer sessions

    An increase driven by a unified experience bringing together matches, media and fans.

  • A redesigned design system

    A complete redesign ensuring visual consistency across every section.

  • 30% less development time

    Modular components reused across the website and app.

  • Annual updates

    Updates aligned with the club’s visual identity and digital strategy.

  • Every service in one place

    Ticketing, live statistics and exclusive content integrated into a single interface.

  • Recognised by Apple and Google

    For interface consistency and the product’s evolution.

01 / Context

Make complexity feel simple.

Rich content can quickly make an app difficult to navigate. The challenge: clarify the hierarchy, express the club’s identity and make it natural to move from a match to a video, then to a team or player.

  • Navigation system

    Rethink the fan experience through dual-axis navigation.

  • Media and content

    Bring every match and story into a dynamic ecosystem.

  • Brand identity

    Translate Juventus’s bold visual identity into a digital experience.

  • Fan engagement

    Build a stronger emotional connection with the community.

02 / My role

My contribution, from design to production.

Defining the structure and navigation logic

  • Detailed wireframes exploring horizontal and vertical interactions.
  • User journeys that simplify the content hierarchy and supporter experience.
  • Several iterations to refine usability and clarity.

03 / Process

A shared, iterative process.

01

Discover

Understand the needs, audience and technical constraints with the client and product team.

02

Define

Set the scope, organise journeys and align on the user experience.

03

Design

Explore wireframes, prototype interactions and build the visual system.

04

Deliver

Review feasibility, document decisions and prepare development handoff.

04 / Solutions

The experience, feature by feature.

Making key content easier to find

  • Simplified information architecture to help users find their way between sections.
  • Smoother discovery across news, matches and media.
  • A revised visual hierarchy for readability in both themes.

05 / Final design

The experience, screen by screen.

Select a screen to enlarge it

Design outcome

A dual-axis navigation system, more structured journeys and a shared visual direction across club news, matches and profiles.

Next project

Roland-Garros

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