Origins Digital
UI/UX Designer
UX/UI design for sports applications, a shared design system, high-fidelity prototypes and collaboration with product and engineering.
UI/UX Designer · Web & Mobile
7+ years of UI/UX design.
From user journeys to design systems.
I design web and mobile experiences that connect user needs with product goals. From the first idea to the final detail, I adapt my approach to each project and its audience.
Explore my work01 / Professional work
02 / Personal projects
Outside my professional work, I explore 3D, game design and modding: creating environments, shaping how they play and bringing them to life in a game engine.
The trackCrash Team Racing · Personal project
A custom track, Ziggy as a new animated racer, new items and moving hazards. A 3D and game design project shared with the CTR community.
Explore the project03 / About
I’m a UI/UX and product designer with over seven years of experience creating mobile and web experiences. I connect user needs, brand identity and the practical constraints of development.
My work spans research, prototyping, interface design and shared design systems — with close collaboration between product and engineering throughout.
UX research, user journeys, wireframes and usability testing.
Web and mobile interfaces, interactive prototypes and accessibility.
Component libraries, design tokens and documented developer handoff.
Experience
UI/UX Designer
UX/UI design for sports applications, a shared design system, high-fidelity prototypes and collaboration with product and engineering.
Junior UI/UX Designer
Mobile interfaces, Figma libraries, usability tests and iterative product improvements.
UI/UX Design Intern
User journeys, competitive analysis, low-fidelity prototypes and UI documentation.
Master 2 — Design & interactions
Université Polytechnique Hauts-de-France · 2016–2018
Communication studies (L2) · Université de Montréal · 2013–2016
Figma · FigJam · Adobe · Jira · Confluence · Zeplin · Blender
French: native · English: C1
Other projects in my journey
Let’s talk
A project, an opportunity, or a conversation about design.